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Star Stealing Prince - Definitive
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Devlog
on hold indefinitely
May 18, 2023
by
Ronove
15
Hey, so. It's been 82 days since my last devlog and I've sort of been avoiding doing anything here because it's hard to come to the realization you tried to do a thing and it's just not going to happe...
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Not a devlog!
February 24, 2023
by
Ronove
20
Hey! Sorry for like saying "Yeah, new year new me!" then like disappearing from here for like two months. I just wanted to have a general update saying that yes, I am gonna get back to this, but I hav...
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Devlog 19 - Goodbye 2022!
December 23, 2022
by
Ronove
17
Goodbye 2022, don't let the door hit you on the way out! You were terrible for me in particular. It's been 84 days since my last devlog (thank you itch.io for keeping track of how long), and I'm not q...
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Devlog 18 - Last one for a while
September 30, 2022
by
Ronove
12
September was about as much of a trash fire as August. And it seems to be going to continue the trend. So, I'm not going to do monthly updates because all I literally did was one monster and one scene...
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Devlog 17 - A little is better than nothing
September 02, 2022
by
Ronove
19
August was supposed to be the month I got back into the groove of my game. That didn't quite happen (although I DID finish a more involved scene with lots of moving sprites and poses). This month has...
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Devlog 16 - A Small Break
July 08, 2022
by
Ronove
10
The dreaded "I'm just going to take a small break" that kills projects! It won't happen with this one (but it has taken down previous of my projects). I've spent money on this project, however, and si...
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Devlog 15 - 1 Year Later
June 03, 2022
by
Ronove
14
Can you believe it? I've been working on this for an entire year now (well -2 days but I update on Fridays darn it)! Although, the real 1-year anniversary is a bit before today because I was working o...
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Devlog 14 - Then and Now
May 06, 2022
by
Ronove
17
Another month and another devlog is here! 🌻 Since Star Stealing Prince: Definitive is a remake of Star Stealing Prince, I have the pleasure of having basically everything made in some respects. For...
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Devlog 13 - Little at a time
April 01, 2022
by
Ronove
15
The month started actually pretty okay! Then I got busy, so not all of what I wanted to get done got done, but I did manage to get a whole plethora of new monsters puts together! Since the place I'm w...
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Devlog 12 - Breaks are Good
March 04, 2022
by
Ronove
14
February was a month! I was frustrated for most of it, overwhelmed, and all sorts of blah and bummed out. Largely with myself because once again, perfectionism is the devil in disguise. So, I took ano...
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Devlog 11 - Quietly Working Slowly!
February 02, 2022
by
Ronove
13
It's been a month! Unfortunately, work is still rather slow. I have mostly been working on maps and tiles because this area is a definite change from all the snow I was working with before! Everything...
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Devlog 10 - 2022 and beyond!
December 31, 2021
by
Ronove
11
Hey! It feels like it's been longer since I made the last devlog (why does December always feel deceptively long?). A lot of this month was taking a little bit more me time. I'm still working my way b...
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Devlog 9 - Back to the Grind!
December 03, 2021
by
Ronove
14
Hey! So, after last time being incredibly down in the dumps last time and getting it out of my system by explaining why, I think I got a lot done in November! My goal was to finish up to the boss in t...
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Devlog 8 - Drawbacks of Perfectionism
October 30, 2021
by
Ronove
15
Hey! I didn't want to make this devlog, but I have done absolutely not really anything since my last devlog! I feel bad about it--like, really, really bad, but hey! Maybe this will help anyone else st...
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Devlog 7 - What's Her Name Again & Puzzles
October 01, 2021
by
Ronove
9
First of the spooky month and I'm here with another devlog! Since SSP has only one town and then a bunch of dungeons, I'm sure you can guess what I was working on! Yes. Another dungeon. The Northern S...
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Devlog 6 - Dungeon, Balancing, Cutscenes, Oh My!
September 03, 2021
by
Ronove
8
I can't believe it's been a month already and I'm still in the catacombs. That's okay. I'm disappointed in myself, but some things can't be helped! I am juggling way too many projects at once and some...
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Devlog 5 - From sketch to map!
August 06, 2021
by
Ronove
10
Another two weeks another devlog! I wish I'd gotten more done this week, but what can you do? I'll try to be better next time! I am going to push my devlogs back to once a month instead of every two w...
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Devlog 4 - Bugs & Maps
July 23, 2021
by
Ronove
11
Hey guys! Battle testing is going great! Lorel still catches even me by surprise! It's been another two weeks since my last post and I am yet again, trucking along! I wasn't able to meet my goal of be...
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Devlog 3 - Portraits and events, oh my!
July 09, 2021
by
Ronove
8
Hey again! I'm still stuck in the Eastern Tower segment of the game, but there is an end in sight! I finished all the puzzles within, added all the story events and the side events you can find, and a...
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Devlog 2 - Quietly Working
June 25, 2021
by
Ronove
11
Hey! It's been about two weeks since my last update, so I should give you guys a new one! Like I predicted, gamedev is slow, but I'm still getting a little done every day! I have their movements and a...
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Devlog 1 - Portraits & Battle Animations
June 12, 2021
by
Ronove
7
#devlog
Hey! It's been about a week since I released the demo and I have 185 downloads so far! Not bad, not bad! While that's been out for people to play, I've continued to be hard at work. There isn't actual...
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There's a demo!
June 05, 2021
by
Ronove
7
It's been almost ten years last since I first released Star Stealing Prince . And it's been about a year to get stuff ready for a demo. It all started with just drawing Snowe on a whim again and then...
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